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STRUCT

AnyScreen¶

public struct AnyScreen: Screen

Properties¶

wrappedScreen¶

public let wrappedScreen: Screen

The original screen, retained for debugging

Methods¶

init(_:)¶

public init<T: Screen>(_ screen: T)

viewControllerDescription(environment:)¶

public func viewControllerDescription(environment: ViewEnvironment) -> ViewControllerDescription