STRUCT
AnyScreen
¶
public struct AnyScreen: Screen
Properties¶
wrappedScreen
¶
public let wrappedScreen: Screen
The original screen, retained for debugging
Methods¶
init(_:)
¶
public init<T: Screen>(_ screen: T)
viewControllerDescription(environment:)
¶
public func viewControllerDescription(environment: ViewEnvironment) -> ViewControllerDescription